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Patents Owned by Take-Two Interactive: Tech Used Behind GTA 6

6 min
Patents Owned By Take-Two Interactive
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Forever at the forefront of video game innovation, parent company of Rockstar Games, Take-Two Interactive is set to deliver potentially groundbreaking experiences when Grand Theft Auto VI is finally released. The company has several patents that will reflect what GTA 6 can offer, not only in a game, but in terms of new and cutting-edge technology, and can be exciting glimpses of what is to come from Take-Two Interactive.

Whether you use characters that realistically animate, a more prosaic atmosphere with animated colors, multi-particle environmental effects, or much smarter non-player characters (NPCs), Take-Two's advances in technology can offer something for everyone. And GTA 6 can take the next step or "massive leap" beyond a game, and translate into gaming generations. Below is the Top 10 Patents Owned By Take-Two Interactive that will define the future of this multi-faceted series.

Top 10 Patents Owned By Take-Two Interactive

Take-Two’s commitment to innovation is evident through its portfolio of U.S. patents aimed at transforming various aspects of gameplay. These patents aren’t just technical jargon — they are blueprints for what could be the most advanced open-world gaming experience ever created.

Lifelike Characters

Lifelike Characters
Lifelike Characters | Credits: Rockstar Games
  • Patent Number: US10395410B2

This patent allows the character models to be dynamically and in real time adjusted by poses and body angles. Instead of movement being rigid and robotic, characters in GTA 6 will move fluidly and naturally, whether they are sprinting through Vice City's neon streets or crouching behind a car on a street corner to take cover during a firefight.

Expect smoother transitions in animation, better ragdoll, and realistic environmental physical interactions.

Sweat, Blood, Rain & Water

Sweat, Blood, Rain & Water
Sweat, Blood, Rain & Water | Credits: Rockstar Games
  • Patent Number: US10685152B2

The fluid simulation patent applies to 3D surfaces, meaning GTA 6 can now simulate sweat, the flow of blood, rain, and other fluid dynamics in a truly realistic way. Just think about characters dripping with sweat in the intense heat, with blood oozing out after they got shot, or natural water pooling during tropical storms. Visual storytelling will be more immersive than ever.

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Seamless NPC Movement

Seamless NPC Movement
Seamless NPC Movement | Credits: Rockstar Games
  • Patent Number: US11684855B2

Take-Two’s patented road network graph system will completely change the way NPCs can navigate the video game world. Pedestrians and cars will move intelligently using pathfinding systems based on the behavior of real-world situations.

NPCs will not simply follow waypoints — instead, they will react, adapt, and navigate through extremely complex environments continuously, making cities feel like they are alive.

Top-Tier Graphics

Top-Tier Graphics
Top-Tier Graphics | Credits: Rockstar Games
  • Patent Number: US12263404B2

This patent is primarily focused on graphical enhancements, including real-time lighting, improved rendering pipelines, and overall performance improvements. GTA 6 will also offer clearer textures, more realistic shadows, and reduced load times, all of which are necessary to enhance immersion in such a large and detail-filled open world.

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Continuous Level of Details

Continuous Level of Details
Continuous Level of Details | Credits: Rockstar Games
  • Patent Number: US11978162B2

In most games, an object loses detail the further away it is. This patent will guarantee that models, such as skyscrapers or characters' clothing, will always be in quality textures no matter the distance from the player. So whether you're right next to a building or flying in a chopper above, the view will be the same.

Forget Loading Screens

Forget Loading Screens
Forget Loading Screens | Credits: Rockstar Games
  • Patent Number: US11794114B2

One of the most promising patents removes loading screens entirely between GTA Online sessions. Players can switch between servers, missions, or even players’ homes without having to deal with a loading screen. With this game design leap, players will always be in action and without jarring interruptions that break the player's immersion.

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Body Pose Prediction

Body Pose Prediction
Body Pose Prediction | Credits: Rockstar Games
  • Patent Number: US11951384B2

This tech uses motion capture and AI to predict nuanced movements of hands, limbs, and facial expressions. In GTA 6, instead of facial animations being limited to static, the characters can make believable gestures - maybe someone flips another person off, or the character adjusts their glasses, or what it awesome is that they can reload their weapon smoothly. This seems small detail, but it is and massive step up in realism.

Transactions

Transactions
Transactions | Credits: Rockstar Games
  • Patent Number: US11992755B2

This patent offers a secure and convenient method for in-game transactions. This includes everything from purchasing cars, homes, and properties, to engaging in heists and trading of items online.

Being able to do financial transactions in a secure and efficient manner will make life much easier while playing GTA 6, and especially considering the fact that GTA 6 is going to have an online ecosystem built around crime, it will be important.

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Dynamic Character Movement

Dynamic Character Movement
Dynamic Character Movement | Credits: Rockstar Games
  • Patent Number: US11620781B1

This patent allows characters to dynamically respond to the gameplay situation. Whether you are climbing, dancing, shooting, or jumping into the ocean, your character's interaction will feel responsive and contextually aware, not the statically related movements found on many open-world adventure games.

No Cheating

No Cheating
No Cheating | Credits: Rockstar Games
  • Patent Number: US11273380B1

For years, players have had cheaters roaming online lobbies in GTA 5. The patent goes away to fix this problem by keeping any values that will impact the game private on the server side and hidden from the client side.

While players can still hack and inject with enough effort, it is not as easy through a server-controlled method. If we use this patent on GTA 6 Online, then it has the potential to be a fairly balanced, fair, and cheat-free experience.

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FAQs

Which is the best patent owned by Take-Two Interactive?

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Among the patents, US10395410B2, which enables lifelike character movements, stands out for its potential to significantly enhance player immersion and realism in GTA 6.

Who does Take-Two Interactive own?

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Take-Two Interactive owns several prominent subsidiaries, including Rockstar Games, known for the Grand Theft Auto series, and 2K Games, responsible for titles like NBA 2K and BioShock.

Who are the main competitors of Take-Two Interactive?

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Take-Two Interactive's main competitors include Electronic Arts (EA), Activision Blizzard, Ubisoft, and Epic Games. These companies also develop and publish major video game franchises.

How much is Take-Two Interactive’s net worth?

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As of May 2025, Take-Two Interactive has a market capitalization of approximately $40.02 billion USD.

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Edited by- shiven khanna
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