- DLSS 4.5 improves visual clarity by reducing ghosting and motion blur.
- Players report significant FPS drops and higher system load in ARC Raiders and The Last of Us Part II.
- Many gamers are rolling back to DLSS 4.0 while waiting for better optimization.
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ARC Raiders and The Last of Us Suffer Major Performance Hit With DLSS 4

Summary
Many PC gamers are highlighting an ARC Raiders DLSS 4.5 performance hit after the recent Nvidia driver update. This time, the focus is on DLSS 4.5, Nvidia’s newest upscaling technology. Players testing the update in popular titles like ARC Raiders and The Last of Us Part II are reporting noticeable drops in frame rates, even on powerful graphics cards.
While the update improves image clarity and reduces visual issues, many gamers feel the performance cost may be too high, especially in ARC Raiders.
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ARC Raiders DLSS 4.5 Performance Hit
Player reactions to the DLSS 4.5 ARC Raiders update have been strong. Many Reddit users report that switching from DLSS 4.0 to 4.5 results in significant FPS losses. One RTX 4090 owner reported a drop from approximately 150 FPS to 95 FPS at 4K Quality mode. Performance mode helped, but visuals suffered. Players on RTX 40-series cards also report losing 15–20 FPS at 1440p and higher, along with increased power usage, leading some to advise others against updating their drivers for now.
| Aspect | Details |
|---|---|
| DLSS Version Compared | DLSS 4.0 vs DLSS 4.5 |
| Reported FPS Drop | 15–55 FPS depending on GPU |
| High-End GPU Example | RTX 4090 dropped from ~150 FPS to ~95 FPS at 4K Quality |
| Mid-Range GPU Impact | RTX 40-series users report 15–20 FPS loss at 1440p |
| Power Usage | Increased by 20–30 watts |
| Visual Quality | Cleaner image, less ghosting |
| Community Advice | Avoid updating or use older DLSS presets |
The Last of Us Part II shows similar issues. Players report noticeable FPS drops and increased system usage, although many agree that the visuals seem better. For most, the performance trade-off still feels too steep unless using Nvidia’s newest GPUs.
| Aspect | Details |
|---|---|
| DLSS Mode Tested | DLSS 4.5 Quality Mode |
| Reported FPS Drop | Around 14–15% |
| Resolution Tested | 1440p |
| GPU Usage | Noticeable spike after update |
| CPU Usage | Increased in some cases |
| Visual Improvement | Reduced ghosting and motion blur |
| Best Hardware Fit | RTX 50-series shows smaller performance hit |
Aside from this, a developer recently opened up about the ARC Raiders' aggression-based matchmaking, which you can check out on our official website.
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DLSS 4.5 FPS Hit in Other Games

Independent tests from Tom’s Hardware found upto a 24% FPS drop in Cyberpunk 2077 on an RTX 3080 Ti at 4K with ray tracing, and around a 14% drop in The Last of Us Part II at 1440p using DLSS Quality mode.
Community Reaction
Player reactions across gaming and Nvidia subreddits are mixed around the ARC Raiders DLSS 4.5 update. While many like the cleaner visuals DLSS 4.5 offers, they are frustrated by the noticeable drop in performance. As a result, common advice includes sticking with DLSS 4.0 or avoiding the heavy Preset M if FPS drops too much.
Many players also recommend skipping DLSS 4.5 on RTX 20 and 30-series GPUs unless there is extra performance to spare. Others say it only makes sense to use DLSS 4.5 in Performance mode at very high resolutions. For now, many players are rolling back and waiting for better optimisation.
This was our entire coverage on the DLSS 4.5 ARC Raiders update. Meanwhile, consider checking out our coverage on the ARC Raiders update 1.7.0 patch notes.
Frequently Asked Questions
What is DLSS 4.5?
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What is DLSS 4.5?
DLSS 4.5 is Nvidia’s latest AI upscaling technology designed to improve image clarity by reducing ghosting and motion blur.
Why are players losing FPS with DLSS 4.5?
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Why are players losing FPS with DLSS 4.5?
DLSS 4.5 uses more GPU tensor cores, making it more demanding and causing performance drops, especially on older RTX GPUs.
Should players update to DLSS 4.5 now?
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Should players update to DLSS 4.5 now?
Many players recommend waiting or using DLSS 4.0 until Nvidia improves performance and game developers release better optimizations.
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