- Detonators had their fire-rate cut and weight increased while explosives were rebalanced for more precision.
- The economy and crafting underwent a major overhaul: Deadline mines are more expensive, ammo crafting is totally changed, and item values are different.
- Several bugs fixed and a cool new Rader Den feature allows players to showcase hundreds of rubber ducks.
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Big Changes Made as Embark Studios Roll Out Arc Raiders Update 1.3.0 Patch Notes

Summary
The Arc Raiders Update 1.3.0 Patch Notes bring forward large-scale balance changes, economy modifications, AI improvements, environmental bug fixes, and the addition of a new Raider Den feature, which was created based on community feedback.
The update drastically changes the combat pacing, resource management, and gameplay stability; thus, every change is significant, and players have to be aware of them.
Biggest Changes in Arc Raiders Update 1.3.0 Patch Notes

Embark Studios has introduced some significant changes in Arc Raiders in their recent 1.3.0 update. Here's everything you need to know about the Arc Raiders 1.3.0 update.
Venator Rebalance
The Venator pistol, a close-range overperformer, had its firepower drastically reduced.
- The fire-rate upgrades reduced: 22/44/60% → 13/26/40%.
- Weight increased: 2 kg → 5 kg.
- Damage and accuracy unchanged.
These changes transform the pistol into a less dominant burst weapon. At the same time, they allow it to keep its basic functionalities.
Explosive Damage Overhaul
Explosives were over-damaging some of the enemy parts that were not even meant to be damaged.
- Explosive damage has been rebalanced to be more consistent.
- Small enemies (Turrets) are almost the same as before.
- Large enemies (Bastion) are taking less damage.
- The Hullcracker has been reworked to require more precise placement.
These changes aim to make it difficult for the players to use explosives, which can easily defeat the large enemy types in Arc Raiders.
Arc Raiders Patch Notes 1.3.0: Economy & Crafting Adjustments
Some adjustments to the economy have also been made to balance gameplay.
| Item | Category | Old | New |
|---|---|---|---|
| Deadline Mine | Buy Value | 8,100 Coins | 15,000 Coins |
| Deadline Mine | Sell Value | 3,000 Coins | 5,000 Coins |
| Deadline Mine | Crafting | 2 Explosive Compound + 1 Synthesised Fuel | 3 Explosive Compound + 2 ARC Circuitry |
| Deadline Mine | Trader Stock | 3 | 1 |
| Power Cell | Sell Value | 640 Coins | 270 Coins |
| Launcher Ammo | Buy Value | 10 ammo for 6,000 Coins | 6 ammo for 4,500 Coins |
| Launcher Ammo | Sell Value | 200 Coins | 250 Coins |
| Launcher Ammo | Crafting | 4 Metal Parts + 1 Explosive Compound | 1 ARC Motion Core + 2 Crude Explosives |
Launcher Ammo crafting is no longer a blueprint requirement and can be done at the Workbench. On the other hand, if you're facing connection issues in Arc Raiders, then check out our ‘how to fix’ guide online.
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Arc Raiders Patch Notes 1.3.0: New Raider Den Feature

The community recently requested the support of displaying a collection of 600 Rubber Ducks in the Raider Den. A picture in the patch notes shows a Raider surrounded by ducks, which most probably means that the display limit has been extended. This update is a direct reaction to that player's request.
1. Weapons, Movement & AI Improvements
The biggest changes in weapons, movement and AI improvements include the following:
Shredder Enhancements
- Improved detection of Lure Grenades
- Reduced turn speed
- Improved braking
- Stiffer suspension
- More consistent impact reactions
- Better navigation to avoid getting stuck on corners
2. Movement
Enemy ground detection has been enhanced for angled and uneven surfaces.
3. Weapon Fixes
Weapon fixes and changes include the following:
Aphelion
- Fixed excessively bright distant tracers
- Increased blueprint drop rate
Stitcher
Corrected reload time scaling in displayed stats
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4. Map & Environment Fixes
The map and environment fixes in the Arc Raiders 1.3.0 update include the following:
General
Barricades are not allowed to overlap characters or recede into the locked rooms.
The Dam Battlegrounds
Fixed players getting stuck in the Control Tower elevator shaft
Spaceport
- Collision was introduced in the Hidden Bunker staircase
- Fixed Launch Tower wall entry exploit
- Fixed unintended access to the Control Tower locked room
5. Blue Gate
Fixed railing props that previously blocked bullets
6. Stella Montis
- Fixed the terrain collision issue close to the Train Station
- Fixed the location where you could get stuck inside the Train Station
- Removed two player spawns that were too close to ARC spawn areas
- Fixed walls in the Business Centre that allowed bullets to pass through
Bug Fixes & Stability Improvements
- Fixed ARC calling reinforcements outside the map
- Fixed crash with Raider Voice on PCs lacking AVX2 support
- Fixed a crash when surrendering after reconnecting
- Fixed invisible collision after scavenging Shredder
- Fixed Trials weekly rollover showing outdated rank
- Recommended AMD GPU driver has been updated to 25.11.1
- Raider Den updated with new duck placement capability
Arc Raiders Update 1.3.0 Patch Notes are mainly focused on improving the game stability and positively extending its balance. While the player community adjusts to changes in combat and the economy, this update serves as a platform for further content. Perhaps, it will also be helpful to read our coverage on ARC Raiders North Line Release time and date for the next steps.
Frequently Asked Questions
What are the biggest changes in Arc Raiders Update 1.3.0?
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What are the biggest changes in Arc Raiders Update 1.3.0?
The main changes are a nerf to the Venator pistol (reduced fire-rate and increased weight), a rework of explosive damage especially on large enemies, and significant economy adjustments to crafting and item values.
Did the patch change how Launcher Ammo is crafted?
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Did the patch change how Launcher Ammo is crafted?
Yes. The recipe now uses 1 ARC Motion Core + 2 Crude Explosives, and crafting is available at the Workbench without needing a blueprint.
What's new with the Raider Den in this update?
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What's new with the Raider Den in this update?
A community-requested feature appears to have been added: the ability to display a large Rubber Duck collection in the Raider Den.
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