- The SO-14 in CODM is set to launch with 94 attachments and dual-firing modes, giving it very high build variety.
- Early tests show strong range performance, tunable recoil, and flexible role switching.
- With deep customisation and hybrid playstyles, the SO-14 may become one of the most versatile weapons in the CODM meta.
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SO-14 Marksman Rifle in CODM: 94 Attachments, New Firing Modes, and Early Stats

Summary
The upcoming COD Mobile SO-14 Marksman Rifle has already generated significant buzz over leaks, test server notes, and design elements. With 94 attachments, two firing modes, and good ranges, the SO-14 is already shaping up to be one of the most versatile weapons, if not the most versatile weapon, to enter Call of Duty: Mobile.
The excitement around this weapon is rising at the same time as other major updates in the game, including the COD Mobile x Street Fighter Collaboration, making Season 11 feel even more content-packed. Here is everything that is known so far about this new weapon and why the SO-14 could also be the most customizable weapon in CODM.
COD Mobile SO-14 Marksman Rifle Customisation: 94 Attachments Confirmed
Whether this is good or bad, players on the early CN test server confirmed that the SO-14 has 94 attachments in total, which is more than any weapon in COD Mobile has had in the past. Most weapons offer moderate attachment options for optics, barrels, grips, and stocks. The SO-14 seems to amplify that, offering a deeper and more complex level of tuning.

The 94 attachments likely include:
- Numerous optical options, including those with varying degrees of zoom.
- A multitude of barrel styles for distance, recoil, and handling adjustments.
- A variety of compensators, suppressors, and muzzle brakes.
- Magazines with various reload speeds or ammunition.
- Grips and stocks, in both tactical and regular form, with adjustable effects.
- Cosmetic or differential parts.
- Possibly a new category or attachment types developed that are exclusive to this weapon.
This arrangement suggests that the SO-14 was intended as a weapon capable of taking on different roles based on how the user built it.
Why SO-14 Could Emerge as the Most Customizable Weapon in COD Mobile?
There is evidence to suggest the SO-14 will be the highly customizable weapon available in the game for a few reasons:
1. Most Attachments
At 94 attachments, no weapon is even close; players can vary many micro-stats that are typically limited to fewer attachments.
2. Two Shooting Modes
The SO-14 has both semi and fully automatic action; this allows a player to settle the SO-14 as:
- A long-range DMR
- A mid-range automatic rifle
- A hybrid that shifts roles mid-match
The dual modes open many build paths.
3. Deep Stat Controls
- With many grips, stocks, and muzzle parts, users can tune recoil, ADS time, movement, stability, bullet spread, and firing behaviour with better control than typical CODM weapons.
4. Hybrid Playstyle Options
Most CODM weapons are locked to one role. The SO-14 can play several roles, such as:
- Long-range overwatch rifle
- Semi-auto mid-range option
- Quick-scope style setup
- Full-auto mid-range approach
- Battle royale beam-type setup
Its ability to shift identity makes it stand out.
5. High Skill Ceiling
- The large number of combinations means players must learn not only how to aim but also how to build the gun effectively. Attachment testing becomes part of mastering the weapon.
New S014 Firing Modes: Semi-Auto and Full-Auto
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Testers report:
- Semi-Auto Mode has strong precision, low recoil, and good long-range consistency.
- Full-Auto Mode turns the rifle into a controllable automatic option for mid-range fights.
Switching modes in a match gives players more adaptability than typical marksman rifles.
Early Stats, Performance Notes, and Meta Effect
From early tests and leaks:
- Damage: Strong enough for steady two-shot kills at range
- Accuracy: High in semi-auto
- Range: Good, with barrels that can extend it
- ADS Speed: Average but fixable with attachments
- Mobility: Balanced and adjustable
- Recoil: Easy to tune and stable with certain setups
- TTK: Competitive at mid to long range
The SO-14 has the highest effectiveness with predetermined positioning and aim control. The SO-14 could potentially impact the meta due to its versatility. Players can set up the SO-14 in a variety of ways, from long-range support to applying mid-range pressure. The base accuracy and recoil tuning of this weapon provide strong range potential. Also, the hybrid builds make it viable in Battle Royale and Multiplayer. The SO-14 is designed to give players above-average returns if they take the time to test attachments, though it has a relatively high skill curve.
If balanced properly, the SO-14 may have a long shelf life. The COD Mobile SO-14 Marksman Rifle is shaping up to be one of the featured Season 11 additions. The SO-14 has 94 attachments, two firing modes, and has strong base stat potential. This brings a new level of customisation never seen before in CODM. For players who appreciate precision, versatility, and loadout experimentation, the SO-14 could be a favoured weapon choice at its release.
Meanwhile, you can also check out our recent coverage on COD Mobile Underkill Wild Card.
Frequently Asked Questions
When will the SO-14 Marksman Rifle release in COD Mobile?
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When will the SO-14 Marksman Rifle release in COD Mobile?
The SO-14 is expected to arrive in Season 11, based on leaks and test server data, though the exact release date has not been officially confirmed.
Why does the SO14 have 94 attachments?
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Why does the SO14 have 94 attachments?
The large attachment count comes from expanded customization options, new attachment categories, and multiple tuning parts, making it one of the most adjustable weapons in CODM.
Does the SO14 support both semi-auto and full-auto firing modes?
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Does the SO14 support both semi-auto and full-auto firing modes?
Yes, the SO14 features semi-auto and full-auto modes, allowing players to switch between precision and sustained fire depending on the situation.
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