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Elden Ring Nightreign Patch Notes 1.03.2: Nightfarer Changes And Other Improvements Explained

5 min
Elden Ring Nightreign Patch Notes 1.03.2

Summary

The Elden Ring Nightreign Patch Notes 1.03.2 have significantly buffed certain Nightfarers like Executor and Revenant, with some minor adjustments made to a few of the other characters. Some adjustments were also made regarding some Spells, Incantations, and Relics for Ironeye. Some bosses also got some QoL changes.

The new Elden Ring Nightreign Patch Notes 1.03.2 are finally active in-game, starting from January 15, 2026. Changes range from many Nightfarer changes and some bug fixes as QoL improvements. Characters like Revenant and Executor got the most buffs, while others received many changes as well.

Let's find out what differences are brought on by the Elden Ring Nightreign Patch Notes 1.03.2 regarding the state of many Nightfarers.

Elden Ring Nightreign Patch Notes 1.03.2: All Changes Explained

Here's a detailed look at

1. Nightfarer Changes

Elden Ring Patch Notes 1.03.2 Executor
Executor got buffed (Image via Bandai Namco)

Certain classes, like the Revenant, Executor, and the Raider, got significant boosts in terms of their attack speed and power, making them deadlier at tearing down bosses and mobs of enemies. The Executor's moveset now feels smoother, with its Cursed Sword ability becoming better than before. Despite having its stamina reduction lowered, the Executor's Cursed Sword state now has:

  • Increased Attack power
  • Higher Guard Boost
  • Better stagger damage when deflecting attacks
  • Higher melee attack power of Weapon Arts

Its Ultimate Transformation, Aspects of the Crucible Beast mode, now has better damage negation while using skills. This mode also has increased power scaling of attacks (except for Roar) corresponding to the Depth Level in the Deep of the Night mode.

The Revenant also got great buffs to its summoned spirits, which have increased special attack power when you activate Ultimate. It also scales to the Depth Level in the Deep of Night mode. Raider's attacks have now been made faster, with buffs like:

  • Increased attack speed (except dual-wield and jump attacks) of Greathammers, Greataxes, and Colossal Weapons.
  • Fighters' Resolve ability now increases your attack power when you are low on health.
  • Ultimate Art Totem Stela now has increased attack range.

Guardian is now tankier, thanks to it getting increased Damage Negation and Guard Boost while guarding. The Duchess, Scholar, and the Undertaker received some QoL changes, which should make the gameplay experience with them better.

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2. Relic Adjustments

Elden Ring Patch Notes 1.03.2 Ironeye
Ironeye's Relics got nerfed (Image via Bandai Namco)

A lot of Relic Adjustments have been made in the Elden Ring Nightreign Patch Notes today. Many relics related to certain classes that got buffed also received similar improvements, like:

  • HP Recovery on Successful Guarding
  • Wylder Art activation spreads fire in the area
  • Draw enemy attention while guarding
  • Defeating enemies near the Totem Stela restores HP
  • Improved Poise near Totem Stela
  • While Executor Character Skill is active, activating Cursed Sword restores HP
  • Executor slowly restores HP upon Ability activation
  • Increased Undertaker Attack Power of the final blow of the chain attack

Alongside these adjustments, two relics related to the Ironeye class got nerfed, like:

  • Successive attacks boost Attack Power
  • Improved Attack power with 3+ equipped Bows

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3. Equipment, Sorcery, and Incantation Adjustments

When it comes to your magical tools, certain magic spells were nerfed to balance the game. In addition to some adjustments to status accumulation drop off and visibility of spells, other changes include:

  • Shattering Crystal sorcery and Beast Claw incantation have their FP use increased.
  • Primal Glintstone Blade has its Maximum HP reduction increased.
  • Crucible Feather Talisman has its Impaired Damage Negation Effect reduced.

4. Field Adjustments

Elden Ring Patch Notes 1.03.2 Gladius
Certain bosses received QoL changes (Image via Bandai Namco)

Many changes related to Limveil and its horrors have been made, with some notable ones like:

  • Enemies in Marsha and Blacksmith Village now give more Runes in Deep of Night mode, along with a higher chance of obtaining rarer items in chests. However, the number of Night Invaders near these areas has increased.
  • Many bosses, like Gladius, Caligo, and Balancers, have received QoL changes regarding damage and visibility of attacks, which should make these bosses slightly less challenging in Raids.
  • The appearance of certain field bosses and key locations has been altered.

According to the Elden Ring Nightreign Reddit, the new Elden Ring Nightreign Patch Notes 1.03.2 should shake up the meta slightly, with the Executor and Revenant getting the most buffs, which might make them reach the S-tier in the meta. Ironeye received some nerfs to two Relics that were core components of its build, which should make its best build less powerful but still viable in the hands of good players.

You can also check out our coverage on Elden Ring Nightreign Ironeye tips.

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Frequently Asked Questions

Which Nightfarers got buffed according to the Elden Ring Nightreign Patch Notes 1.03.2?

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Executor and Revenant received some significant buffs, along with Raider and Guardian.

Did the new Elden Ring Nightreign patch notes make bosses weaker?

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While the new Elden Ring Nightreign patch notes today didn't make bosses weaker, it did make the Balancers feel easier since enemies entering the Charmed state during Raids.

Who are the best Nightfarers in Elden Ring Nightreign?

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Currently, the Executor, Undertaker, Wylder, and Ironeye are best characters you should use.

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Edited by- Devesh Kumar Singh
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