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Valorant Patch Notes 11.10: Every Agent Buffs & Nerfs, Gameplay System Updates, Bug Fixes, and more

7 min
Valorant Patch Notes 11.10

Summary

  • Valorant Patch Notes 11.10 have finally arrived in-game.
  • The patch mainly focuses on specific Agent changes, such as Harbor and Clove.
  • It has also fixed some console issues that bothered its players very much.

Valorant Patch Notes 11.10 have already gone live on November 11, 2025. Similar to other patches, this one is significantly meta-stirring as we come to the year-end. Being one of the final updates before Season Version 2025, the community can expect a plethora of balance changes, especially the Harbor rework and Clove nerfs.

In a nutshell, like every patch, the patch notes 11.10 have a few gameplay, UI, and QoL (quality of life) updates. Apart from that, the developers have also introduced a huge chunk of bug fixes on both agents and general issues. That said, this article will explore all changes that have been made in the Valorant Patch Notes 11.10.

All platform changes made in the Valorant Patch Notes 11.10

Neon
Image Credits: Riot Games

General Updates

Team HUD Health Improvements

  • The top HUD health bar now shows when you or an ally are healing. During recovery, the bar turns teal and fills to reflect healing progress. Once recovered, the bar returns to its normal white color.

The developers at Riot Games have enhanced the Collections experience for both devices, bringing you improvements such as:

  • A grid layout is in, and carousel is out for PC Weapons & Buddies.
  • New dedicated page for equipping and viewing titles on PC.
  • Custom skinline backgrounds across more Collections screens.

Agent Updates

Harbor

The developers have overhauled Harbor’s abilities to move him into a more aggressive Controller, with a splash of Initiator.

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Here are the significant changes:

Cove

  • Changed to the signature ability slot.
  • EQUIP Cove. ACTIVATE to form a water Smoke in the select location. HOLD FIRE while targeting to move the marker further away and HOLD ALT FIRE to move it closer. RELOAD to toggle targeting view. REACTIVATE to Shield the water Smoke, blocking any bullets that hit it. The Shielded water Smoke can be destroyed.

High Tide

  • Changed to a non-signature ability
  • Cost 300 credits

Storm Surge (New)

  • FIRE to throw, creating an explosive whirlpool that Nearsights and Slows enemies within it after a short duration.

Reckoning

  • FIRE to unleash the full power of your artifact, releasing a surge of water that barrels forward to Nearsight and Slow enemies that are hit.

Apart from that, several voice lines with Tejo and Waylay have been added, and new conversations at the start of the Abyss and Corrode maps.

Clove

Ruse

  • Ruse charges are now restricted to 1 maximum when Clove is dead

Pick Me Up

  • Overheal amount, while Pick Me Up is active, has been reduced from 100 HP to 50 HP

Omen

  • Spectators can now see Omen’s perspective in Dark Cover when he is placing his smokes.

Competitve Updates

  • Starting in 11.10, all Ascendant+ players in NA, LATAM, BR, and KR, must enable Riot Mobile multi-factor authentication (MFA) to access the Competitive queue. Other modes will remain unaffected.

Esports Updates

  • Starting on November 13, the Valorant Pick' Ems will open in-client and on the web. Predict the full 10-team double elimination bracket winners for points and earn unique rewards for participating.

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Gameplay System Updates

  • A follow-up to the last patch’s updates on how the “Use Object” button functions (“F” on PC and Square/X on Console by default).
  • To simplify layered debuff states, all persistent attached debuffs will be removed at once by holding the “Use Object” button.

All Bug Fixes in Valorant Patch Notes 11.10

Jett
Image Credits: Riot Games

General

  • Fixed a bug where players could plant the spike outside or float partially above the site's designated area. The spike will now stay within the outlined site area no matter where you are facing in-game.
  • Fixed a bug where bots in The Range would not show flash VFX when hit by screen blind effects.
  • Fixed a bug that caused certain abilities to apply status effects to dead players and show in the Combat Report.

Agents

  • Abilities that cause vulnerable will not grant assists after the vulnerable effect has ended.
  • Fixed an issue on the Kill effects at the sides of the screen, where they'd look misaligned when playing in left-handed mode.

Here are some Agent-specific changes:

Clove

  • Fixed a bug where Clove would sometimes revive in unexpected locations when casting Not Dead Yet. Fixed a bug that allowed Clove to use Not Dead Yet after falling off the edge of Abyss.
  • Fixed a bug that incorrectly teleported Clove to spawn when teleporting back from Iso’s Kill Contract.
  • Fixed a bug where Clove would be moved into a wall if their body was intersecting Sage’s Barrier Orb.

Cypher

  • Fixed a bug where Cypher's Neural Theft would sometimes display a blank icon on the minimap.

Harbor

  • Harbor’s Cove now grants assists for players killed while affected by it.
  • Viper’s Snakebite, Brimstone’s Incendiary, Sova’s Hunter’s Fury, and Killjoy’s Nanoswarm should properly damage Harbor’s Cove.

KAY/O

  • Fixed a bug where the killfeed wasn’t showing the proper headshot icon if KAY/O was the last player to die while NULL/cmd was active.

Killjoy

  • Fixed a bug where the minimap icons for Alarmbot and Turret would occasionally disappear when deactivated outside their active ranges.
  • Fixed inaccurate hit detection on Killjoy's Alarmbot while it is jumping.

Omen

  • Fixed Dark Cover’s minimap to match the darkness of other dome smokes.
  • Fixed minimap icon size for Omen’s Paranoia.

Reyna

  • Fixed a bug where Reyna’s Leer projectile would animate forward in the incorrect direction while jumping and rapidly changing her aim location.

Sage

  • Fixed an issue where Sage’s Resurrection indicator was snapping to allies out of Sage’s POV.
  • Fixed a bug that caused Sage’s hands to flicker briefly when using Healing Orb on an ally.
  • Fixed a bug where Sage’s Slow Orb was making a popping sound when intersecting Cosmic Divide.

Veto

  • Crosscut targeting should be more consistent now to other targetable usables.
  • Fixed a bug with Veto’s animation while recalling Interceptor.
  • Fixed a bug where Crosscut was invisible or non-functional when used in Buy Phase with high ping or packet loss.

Vyse

  • Fixed a bug with Razorvine’s decals being able to be seen under certain platforms.
  • Fixed a bug with Razorvine’s projectile, where it wouldn’t disappear upon landing.
  • Yoru
  • Yoru’s Fakeout clone will now properly show suppression VFX when affected by suppression. Observers are now able to see Yoru’s Blindside immediately instead of after it bounces.
  • Yoru’s Blindside will display the correct color VFX when there are two Yoru’s in the same match.
  • Fixed bug where Blindside’s audio was audible by enemies while stealthed.

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Console-only changes made in the Valorant Patch Notes 11.10

General Updates

Replays

  • The Replay feature is now available on Consoles.

Client Updates

  • The developers have updated the Lobby on consoles to make it easier to navigate to other pages while in queue.
  • You can now tab over to the Lobby like any other page, or use the shortcut button.
  • Custom game lobbies have been moved into the ‘Select a Queue’ page.
  • The layouts of the ‘Select a Queue’ and ‘Map’ pages have been updated.
  • When in queue, the active queue timer will now appear in the top left corner of the Main Menu HUD.

Known Issues

  • The Lobby page has been updated for consoles to easily navigate to other sections while in the queue.

There's a Premier update for PC only as well. You can now view Premier team information from standings, invites, and other information as well by:

  • View a team’s Roster, Zone, Division, and current Premier Score by:
  • Right clicking on any team on the Premier standings and choosing ‘View Team’.
  • Right clicking on a friend on the social panel and choosing ‘View Team’.
  • Clicking ‘View Team’ on a Premier invite you’ve received.

That's all regarding Valorant Patch Notes 11.10. Check out our latest piece on the KATSEYE x Valorant collaboration.

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Frequently Asked Questions

When will the Valorant Patch 11.10 go live?

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The Valorant Patch 11.10 has already gone live.

What are the major changes in Valorant Patch 11.10?

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Here's a list of major changes in Valorant Patch 11.10:

  • Major reworks in Harbor's Kit.
  • Clove's post-smoke death smoke, and self-heal nerfs
  • UI and QoL changes
  • A plethora of Agent-specific bug-fixes

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Edited by- Rahul Hazra
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