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CONTROL Resonant Lead Designer Opens Up on Devil May Cry Comparisons

3 min
CONTROL Resonant Devil May Cry comparison

Summary

  • CONTROL Resonant Lead Designer has finally addressed comparisons with the Devil May Cry franchise.
  • According to his official statement, the gameplay primarily focuses on building around the 2019 original.

Months before CONTROL Resonant's release, we finally have some more information on the upcoming title's gameplay. Remedy Entertainment is seemingly going all out with its sequel to the 2019 original. With the game set to release in September, CONTROL Resonant's lead designer opened up in an exclusive interview about what to expect from this sequel. Some of his statements have now left the gaming community making CONTROL Resonant Devil May Cry comparisons.

CONTROL Resonant Inspired by the Devil May Cry Series?

CONTROL Resonant Devil May Cry comparison
CONTROL Resonant Devil May Cry comparison (Image via SportsDunia)

CONTROL Resonant Lead Gameplay Designer, Sergey Mohov, recently spoke to TechRadar about the game's elements. He mentioned the Remedy Team wasn't shy about incorporating things previously done in other titles.

Opening Quote

“We use references for the individual parts of the experience. I'm a big fan of DMC 2 and DMC 3, and PlatinumGames' titles,” he said.

Closing Quote

Despite the CONTROL Resonant DMC comparisons, Sergey clarified that the combat has been mostly developed with the original 2019 release in mind. He explained that the team had a long list of references, so it would be really difficult to point out a specific one. The game tries to blend several elements rather than drawing inspiration from a particular one.

Opening Quote

“We learn lessons from all of these other projects to see what works and what doesn't, but I think you probably haven't played anything that is exactly like this,” he concluded.

Closing Quote

This likely puts an end to the CONTROL Resonant Devil May Cry comparisons. Speaking of upcoming titles, you might want to check out how you can sign up for the Crazy Taxi Closed Network Test.

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CONTROL Resonant Melee and Combat Experience Breakdown

CONTROL Resonant gameplay
CONTROL Resonant gameplay (Image via Steam)

If you have played the original CONTROL 2019, it will be evident that combat has always been the central focus of Remedy Entertainment for this IP. Players can expect different ammo types for new weapons, including a shotgun, an automatic machine gun, a grenade launcher, and more. It also brings certain character powers, like the 2019 release, letting players levitate and fight enemies.

The CONTROL Resonant completion time should be around 30 hours. Completionists should require 20 more hours to finish the title. It means the sequel will be noticeably lengthier than CONTROL 2019. To ensure CONTROL Resonant gameplay doesn't feel ‘never-ending’, something we have seen with titles like AC Valhalla, the game will implement impressive RPG elements.

While we wait for September, there's one more major announcement around a highly anticipated sequel. Check out all the details revealed about a new entry in the WUCHANG IP.

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Frequently Asked Questions

Did CONTROL Resonant copy the Devil May Cry series?

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No, CONTROL Resonant has drawn inspiration from several titles rather than copying a core element from a particular IP like Devil May Cry.

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