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Brawl Stars Starr Drop Update: Are Super Rare and Epic Skins Becoming Unattainable?

5 min
Brawl Stars Starr Drop update

Summary

  • Starr Drops replaced guaranteed skin purchases with RNG, making Super Rare and Epic skins feel harder to obtain, even though their probabilities remain defined and accessible.

  • Player frustration comes from unpredictability, especially when rare drops award low-value items; Supercell has improved Legendary Drop rewards to address this.

  • Skins are still fully attainable through Bling, giving players a guaranteed, non-RNG pathway to buy any cosmetic, including event skins and collaborations.

The introduction of Starr Drops to Brawl Stars fundamentally shifted how players acquire rewards. This mechanic injected a significant element of gacha-style surprise into the progression system. While initially met with mixed reactions, community debate has consistently focused on the perceived value of these drops, particularly for cosmetic items like skins.

This raises a crucial question: Is the Brawl Stars Starr Drop update inadvertently making certain "rare" skins, specifically the Super Rare and Epic tiers, feel practically unattainable?

To answer this, we must closely examine the mechanics and probabilities governing Starr Drops, moving beyond subjective frustration to objective data. The system has replaced the straightforward, direct purchase method with one governed entirely by chance.

How the Brawl Stars Starr Drop Update Changed Skin Acquisition

Brawl star Starr drop rates
Image Credits: Supercell

The skins typically discussed when players reference "rare" rewards are the Super Rare (79 Gems) and Epic (149 Gems) tiers. Let's analyze the likelihood of obtaining different skin tiers based on the drop data provided in Brawl Stars:

Tier 1: Rare Skins (29 Gems)

These skins are surprisingly accessible within higher-tier drops, indicating they are far from unattainable:

  • They have a 5.26% chance in an Epic Starr Drop.
  • They possess a substantial 15.82% chance in a Mythic Starr Drop.
  • Given that Epic (15%) and Mythic (5%) drops combined make up 20% of all Starr Drops, the chance of encountering a Rare skin remains relatively high

Tier 2: Super Rare Skins (79 Gems)

The probability of rolling a Super Rare skin is distributed across the mid-range drops:

  • 3.31% chance in a Super Rare drop.
  • 5.26% chance in an Epic drop.
  • 6.33% chance in a Mythic drop.

Tier 3: Epic Skins (149 Gems)

Epic skins are notably rarer, pushing closer to the feeling of being elusive:

  • 5.26% chance in an Epic drop.
  • A substantial 15.79% chance in a Mythic drop.
  • A very slim 2.17% chance, even in the top-tier Legendary drop.

The central issue driving the "unattainable" sentiment is the heavy reliance on Random Number Generation (RNG).

The current system has replaced the predictable purchase method with extreme unpredictability. Previously, players saved resources for specific skins. Now, a player aiming for an Epic skin must first get a high-tier drop (Epic or better, a 22% combined chance), and then hope the small skin probability aligns.

This randomness leads to a feeling of futility. When players consistently receive general progression items (Coins, Power Points) instead of the desired cosmetic, the lack of player agency fuels the communal frustration.

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Why High-Rarity Drops Disappointed Players

Brawl star Star Drop Rates
Image Credits: Supercell

The most significant source of disappointment centered on the disappointment from Legendary Starr Drops (the rare 2% tier).

Legendary Drop Frustration

The core issue was the mismatch between the drop's rarity and the reward's value. Receiving a Super Rare skin (79 Gems) from a Legendary drop felt like a colossal letdown, despite technically being a reward. This heavily contributed to the feeling that the Brawl Stars Starr Drop update was poorly tuned for cosmetic collectors.

Supercell responded by aiming to refine the reward pools. They began removing lower-tier cosmetics (like Super Rare skins) from Legendary drops to ensure the rarest outcomes provided genuinely high-value rewards, addressing the core frustration without altering the initial drop rates.

The Attainability Lifeline: Bling

It is vital to stress that "unattainable" is an overstatement. Skins remain fully within reach through the reliable in-game currency, Bling. Bling is acquired via the Brawl Pass and as compensation for duplicate items from Starr Drops. Players can save this currency and use it to purchase any skin available in the shop rotation. This guaranteed method serves as a crucial, predictable lifeline for cosmetic acquisition, mitigating the frustrating nature of RNG.

The Brawl Stars Starr Drop update has not made rare skins truly unattainable. It has merely traded a guaranteed purchase for a system based purely on chance. This shift explains why the journey to collect specific cosmetics feels slower and more exasperating for many players, even though skins are still accessible through the steady accumulation of Bling.

Even though cosmetics may feel harder to obtain through Starr Drops, every skin, including collaboration releases like Brawl Stars x Stranger Things, remains fully accessible through the Bling system

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Frequently Asked Questions

Are rare skins impossible to get after the Starr Drop update?

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No. Rare, Super Rare, and Epic skins still appear in Starr Drops through defined probabilities, and they remain fully obtainable using Bling.

 

Why do players feel rare skins are harder to acquire now?

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Because Starr Drops rely on RNG. Players must first get a high-tier drop and then hope the correct cosmetic appears, creating unpredictable outcomes.

 

Did Supercell fix the issue with low-value items appearing in Legendary Starr Drops?

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Yes. Supercell removed lower-tier skins from Legendary Drops to ensure players get more meaningful, higher-value rewards.

 

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Edited by- Rahul Hazra
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