In BGMI, every fight begins with the weapon you hold, and choosing the right one can decide whether you survive or fall. Each gun in the BGMI has its own power, damage, and purpose, from assault rifles that dominate mid-range battles to sniper rifles that take down enemies from afar.
Advertisement
Complete BGMI Guns Damage list 2025: ARs, SMGs, Snipers, and More

If you know how much damage each gun does helps you plan your fights better and pick the best weapon for every situation. If you love spraying bullets with an M416 or sniping with an AWM, understanding their strengths makes a huge difference. To help you win more matches, here’s a complete BGMI all guns damage list for 2025 alongside BGMI gun stats comparison that shows how every weapon performs.
Advertisement
BGMI All Guns Damage List: Best Assault Rifles (ARs)

Assault Rifles are the core weapon type of BGMI. They can counter almost any situation you might find yourself in, whether focusing on close-range battles or long-range sprays. ARs also provide a wonderful balance.
Tier | Weapon | Damage per Shot | Remarks |
---|---|---|---|
S-Tier | M416 | 41 | Balanced, low recoil, perfect for all ranges. These are great with attachments like compensator and tactical stock. |
S-Tier | Groza | 49 | High damage beast from airdrops. Shreds enemies in close combat. |
A-Tier | AKM | 49 | Heavy damage but high recoil. Deadly in close fights if controlled properly. |
A-Tier | AUG A3 | 43 | Excellent accuracy and low recoil. Great mid-range weapon, often overlooked. |
B-Tier | SCAR-L | 41 | Stable but weaker than M416. Easy to control for beginners. |
C-Tier | QBZ | 42 | Decent weapon exclusive to Sanhok, slower fire rate makes it less reliable. |
D-Tier | MK47 Mutant | 49 | Burst mode limits flexibility, It is good only for tap firing at mid-range. |
The Groza rules close range but demands risk since it only drops in airdrops. The AKM and AUG A3 require considerable practice to get the most out of them, but once mastered, they provide incredible firepower. The SCAR-L and QBZ are weapons for players who prefer stability distribution over damage. This is why it is among the Best guns in BGMI for high damage. Also, do not forget to check out our BGMI Guide if you want a deeper insight into the game's combat mechanics.
BGMI All Guns Damage List: Best Submachine Guns (SMGs)

This might not be as effective as ARs when it comes to long range. However, things get completely opposite in close range, where SMGs are the beast. The have high fire rate makes it an effective weapon in close combat.
Tier | Weapon | Damage per Shot | Remarks |
---|---|---|---|
S-Tier | UMP45 | 41 | Great accuracy and range. It feels like a mini-AR for close and mid-range fights. |
A-Tier | Vector | 38 | Fastest fire rate in the game. Best used with extended mag and hip-fire. |
B-Tier | Uzi | 26 | Extremely fast but limited range. Dominates in tight spaces. |
C-Tier | Tommy Gun | 40 | It has large mag but slow reload and no scope options. |
D-Tier | PP-19 Bizon | 35 | It is stable yet comes with a weak damage, making it a backup option. |
The UMP45 has made a massive comeback this year, balancing range and stability perfectly. The Vector still melts enemies in seconds but runs out of ammo quickly, while the Uzi is unmatched inside buildings.
Advertisement
BGMI All Guns Damage List: Best Sniper Rifles

Sniper Rifles are built for patience and precision. These weapons will reward accuracy, and a shot to the head will eliminate an enemy right away. The AWM is still the most feared sniper in BGMI since the early meta of BGMI or PUBG Mobile. The M24 lags behind, still reliable and accessible. Kar98k remains an icon but is lacking nowadays against faster bolt-actions.
Tier | Weapon | Damage per Shot | Remarks |
---|---|---|---|
S-Tier | AWM | 120 | One-shot headshot guaranteed. Airdrop exclusive and rare. |
A-Tier | M24 | 79 | High damage, fast reload. Best all-around sniper for normal use. |
B-Tier | Kar98k | 75 | Classic sniper, solid but slower reload and travel speed. |
C-Tier | Win94 | 66 | Decent with scope update but still niche. |
BGMI All Guns Damage List: Best Light Machine Guns (LMGs)

They have large magazines and do a lot of damage, but they take longer to reload. The M249 does well in large open areas and in squad fights, while the DP-28 is better for the less hasty player who wants to control their shots.
Tier | Weapon | Damage per Shot | Remarks |
---|---|---|---|
S-Tier | M249 | 45 | Massive magazine and strong spray control. Excellent for suppressing squads. |
A-Tier | DP-28 | 51 | Accurate and stable, especially when prone. Slow fire rate is its only weakness. |
BGMI All Guns Damage List: Best Designated Marksman Rifles (DMRs)
MK14 is still the best pick for BGMI players who have the experience or have mastered controlling its recoil, and SLR punishes missed shots but rewards accurate shots. Mini14 is the most beginner-friendly way to transition from AR to sniper gameplay.
Tier | Weapon | Damage per Shot | Remarks |
---|---|---|---|
S-Tier | MK14 | 61 | Full-auto mode makes it versatile and deadly at any range. |
A-Tier | SLR | 58 | Strong power but tricky recoil. Great for tap-firing enthusiasts. |
B-Tier | Mini14 | 46 | Fast fire rate, less recoil, ideal for mid-range support. |
C-Tier | SKS | 53 | Balanced but not outstanding. Good only with a strong scope setup. |
BGMI All Guns Damage List: Best Shotguns

Shotguns are devastating up close, but terrible at long-distance encounters. As per the current BGMI meta, DBS is currently the most broken shotgun because of its right-by-right burst speed, while S12K is good for beginner players.
Tier | Weapon | Damage per Shot | Remarks |
---|---|---|---|
A-Tier | DBS | 120 | Airdrop beast with double-shot burst. Lethal in close range. |
B-Tier | S12K | 24 x 9 pellets | Automatic and easy to use, decent for room clearing. |
C-Tier | S1897 | 26 x 9 pellets | Strong but slow pump action makes it risky. |
D-Tier | S686 | 26 x 9 pellets | One miss can cost you the fight. Only for confident aimers. |
BGMI All Guns Damage List: Pistols, Melee, and Crossbow
Pistols are your saviours when you land without a primary gun. The Desert Eagle (62 Damage) and R45 (55 Damage) can be surprisingly strong if used effectively. Melee weapons like the Pan, Crowbar, and Sickle are often used as a last resort; however, in some situations, the Pan can block bullets. Most crossbows are slow to reload, which is why you rarely see them in use.
Frequently Asked Questions
Which is the most powerful AR in BGMI 2025?
+
Which is the most powerful AR in BGMI 2025?
The M416 remains the top assault rifle due to its balanced recoil, consistent damage, and versatility for both close and mid-range fights.
What is the best SMG for close combat?
+
What is the best SMG for close combat?
The UMP45 is ideal for close and mid-range battles thanks to its accuracy, manageable recoil, and ability to quickly eliminate enemies.
Are D-tier guns useless in BGMI?
+
Are D-tier guns useless in BGMI?
Not at all. D-tier weapons can still perform well with practice, proper positioning, and attachments, especially in skilled hands during fast fights.
Conversation
(0 Comments)
Editor's Pick
Editor's Pick